Bug Splatter
My 3D FPS project for the Coursera Game Design and Development course.
Significant Modifications:
- Created complete interesting, comprehensive, and coherent levels
- Added multiple additional levels with logical story progression
- Added interlude scenes in-between missions to give the player a sense of a story
Note:
The middle of the main pistol is a little buggy, but the assets were provided by MSU. I did my best to make it look as acceptable as possible. The rest of the assets are very well made.
Comments
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You game remembered early WorldOfWarcraft to me. Just jump and walk along rocks and you king of hill. Why gather keys or run from bugs like regular mortals, when i can just sit on the peak and shoot everyone with first weapon... (=
First Impression. Follow and subscribe if you like the channel. Inbox and subscribe if you want your game played :D?
That's for playing my game. I saw you had some frustrations. I will take it into consideration for my future projects. This was a Game course project so the assets and enemy behaviors were provided. In regards to the lag you experienced, did downloading it make it any better? If not, you might want to consider upgrading your pc. My pc is 4 years old and I was able to test it on both WebGL and Windows versions.
Thank you again.